The publications can be accessed and searched per author or per year here.

Journal Papers

A Muscle Model for Enhanced Character Skinning
Juan Ramos and Caroline Larboulette
Journal of WSCG, Volume 21, Number 2, pages 107-116, Jul 2013.
Ajout de détails dynamiques à une animation temps-réel de personnage
Caroline Larboulette, Marie-Paule Cani and Bruno Arnaldi
Technique et Science Informatiques (TSI), Volume 6, Nov 06.

Conference Papers

Un système de synthèse et d’annotation automatique à partir de données capturées pour l’animation faciale expressive en LSF
Clément Reverdy, Sylvie Gibet, Caroline Larboulette and Pierre-François Marteau
In Proceedings of JFIG, Grenoble, France, Nov 2016.
I Am a Tree: Embodiment Using Physically Based Animation Driven by Expressive Descriptors of Motion
Caroline Larboulette and Sylvie Gibet
In Proceedings of the International Symposium on Movement and Computing, Thessaloniki, Greece, Jul 2016.
Animation faciale basée données : un état de l’art
Clément Reverdy, Sylvie Gibet and Caroline Larboulette
In Proceedings of AFIG, Lyon, France, Nov 2015.
Optimal Marker Set for Motion Capture of Dynamical Facial Expressions
Clément Reverdy, Sylvie Gibet and Caroline Larboulette
In Proceedings of the ACM SIGGRAPH Conference on Motion in Games, Paris, France, Nov 2015.
A Review of Computable Expressive Descriptors of Human Motion
Caroline Larboulette and Sylvie Gibet
In Proceedings of the International Workshop on Movement and Computing, Vancouver, Canada, Aug 2015.
Corpus Creation and Perceptual Evaluation of Expressive Theatrical Gestures
Pamela Carreno-Medrano, Sylvie Gibet, Caroline Larboulette and Pierre-François Marteau
In Proceedings of the International Conference on Intelligent Virtual Agents, Boston, MA, Aug 2014.
Burning Paper: Simulation at the Fiber's Level
Caroline Larboulette, Pablo Quesada Barriuso and Olivier Dumas
In Proceedings of the ACM SIGGRAPH Conference on Motion in Games, Dublin, Ireland, Nov 2013.
Influence of Dynamic Wrinkles on the Perceived Realism of Real-Time Character Animation
Francisco Javier Alcon Palazon, David Travieso and Caroline Larboulette
In Proceedings of the International Conference on Computer Graphics, Visualization and Computer Vision (WSCG), Plzen, Czech Republic, Jun 2013.
Physically Based Animation of Sea Anemones in Real-Time
José Juan Aliaga and Caroline Larboulette
In Proceedings of the 25th Spring Conference on Computer Graphics, Budmerice, Slovakia, Apr 2009.
Computer Animation Curriculum: An Interdisciplinary Approach
Caroline Larboulette
Eurographics 2009, Education Papers, Munich, Germany, Mar 2009.
Celtic Knots Colorization based on Color Harmony Principles
Caroline Larboulette
In Proceedings of the Symposium on Computational Aesthetics on Graphics, Visualization and Imaging 2007, Banff, Alberta, Canada, Jun 2007.
A Reflectance Model for Diffuse Fluorescent Surfaces
Alexander Wilkie, Andrea Weidlich, Caroline Larboulette and Werner Purgathofer
In Proceedings of Graphite, pages 321-328, Kuala Lumpur, Malaysia, Nov 2006.
Spectral Colour Ordering Systems and Appearance Metrics for Fluorescent Solid Colours
Alexander Wilkie, Caroline Larboulette and Werner Purgathofer
In Proceedings of Eurographics Workshop on Computational Aesthetics in Graphics, Visualization and Imaging, Girona, Spain, May 2005.
Dynamic Skinning: Adding Real-time Dynamic Effects to an Existing Character Animation
Caroline Larboulette, Marie-Paule Cani and Bruno Arnaldi
In Proceedings of the Spring Conference on Computer Graphics (SCCG'05), Budmerice, Slovakia, May 2005.
Ajout de détails à une animation de personnage existante: cas des plis dynamiques
Caroline Larboulette, Marie-Paule Cani and Bruno Arnaldi
In Proceedings of AFIG, Poitiers, France, Nov 2004.
Real-Time Dynamic Wrinkles
Caroline Larboulette and Marie-Paule Cani
In Proceedings of Computer Graphics International, Crete, Greece, Jun 2004.

Sketches and Posters

Real-Time Anatomically Based Character Animation
Juan Ramos and Caroline Larboulette
ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, Posters & Demos, Boston, MA, Feb 2009.
Character Animation at the Grupo de Modelado y Realidad Virtual
Caroline Larboulette, Juan Ramos and Luis Pastor
ACM SIGGRAPH / Eurographics Symposium on Computer Animation, Posters & Demos, San Diego, CA, Aug 2007.

Misc. Reports

Event Report: Symposium on Computer Animation 2010
Francois Faure and Caroline Larboulette
Computer Graphics Forum, 2011.

Book Chapter

Les techniques d'habillage: peau, vêtements et chevelures
Marie-Paule Cani, Caroline Larboulette, Nadia Magnenat-Thalmann and Pascal Volino
Traité de la Réalité Virtuelle, volume 5, chapter 8, Presses de l'Ecole des Mines de Paris, Apr 2009.

Theses

Traitement temps-réel des déformations de la peau et des tissus sous-cutanés pour l'animation de personnages
Real-Time Processing of the Deformations of the Skin and Sub-cutaneous Tissues for Character Animation
Caroline Larboulette
Ph.D. Thesis, National Institute of Applied Sciences (INSA of Rennes), Rennes, France, Nov 2004.
Alerte, les Javanais débarquent ! De l'appariement à l'indexation d'images numériques
Caroline Larboulette
Master Thesis, University of Rennes 1 (INRIA), Rennes, France, Jun 2001.

Theses Supervised

Simulacion, a nivel de fibras, de la deformacion del papel al quemarse
Burning Paper: Simulation at the Fiber's Level
Pablo Quesada Barriuso
Master Thesis, Universidad Rey Juan Carlos, Mostoles, Spain, Jul 2010.
La influencia de las arrugas dinamicas en la percepcion del realismo en la animacion de personajes en tiempo real
A Study of the Influence of Dynamic Wrinkles on the Perceived Realism of Real-Time Character Animations
Francisco Javier Alcon Palazon
Co-Advised with David Travieso Garcia
Master Thesis, Universidad Rey Juan Carlos, Mostoles, Spain, Jul 2010.
Marching Quads: un poligonizador de superficies implicitas orientado a modelos para animacion
Marching Quads: an Implicit Surface Poligonizer Optimized for Models to be Animated
Jose Javier Macias Sanchez
Master Thesis, Universidad Rey Juan Carlos, Mostoles, Spain, May 2010.