GIPSy 2011 -

Workshop on Games, Logic and Security

25-26-27 October 2011, Rennes, France

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Security and privacy problems in computer networks and mobile applications often stem from the interaction between agents of the network (which can be individuals as well as devices or softwares acting autonomously). Modeling the interaction between agents is therefore essential to address security problems appropriately. Game theory and logic are the most prominent frameworks for the formal treatment of interaction. They permit not only to model and represent this interaction between agents, but they also lead to the development of applicable algorithms and decision procedures. In the past two decades, a number of logical frameworks and game-theoretic approaches have been proposed to model and analyze computer networks from the security point of view, sometimes resorting to non-classical logics (such as epistemic or intuitionistic logics).

The main goal of the workshop is to gather researchers interested in games, logic and security (in a broad sense), and to offer a privileged forum to present their work and exchange ideas on these topics.

Also see previous GIPSy event

Invited Speakers


Participants are welcome to give short talks of approximately 20 minutes. Selection will be made on the basis of an extended abstract of at most 2 pages to be sent as a pdf file to
Submissions can contain work published elsewhere.
We will be able to cover part of travel and accommodation costs for a limited number of participants (especially students). For information, please contact us at by the 9th of October.

Scientific Committee

Important dates

  • Deadline for submission of short talks: 9 October 2011
  • Notification to authors: 11 October 2011
  • Deadline for registration: 13 October 2011

Local organization


Registration is free but mandatory. Lunches and coffee breaks are included in the registration.
Registration is now closed.


Information on the venue

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