Fabrice Lamarche

Associate professor at the Université de Rennes 1

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Publications by type

  • 2014 - Space and Time Constrained Task Scheduling for Crowd Simulation

    Carl-Johan Jorgensen, Fabrice Lamarche (2013). Space And Time Constrained Task Scheduling for Crowd Simulation..Research Report.

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  • 2014 - Semantically Consistent Hierarchical Decomposition of Virtual Urban Environments

    Carl-Johan Jorgensen, Fabrice Lamarche (2014). Semantically consistent hierarchical decomposition of virtual urban environments. Smart Graphics 2014.

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  • 2013 - Combining Activity Scheduling and Path Planning to Populate Virtual Cities

    Carl-Johan Jorgensen, Fabrice Lamarche (2013). Combining Activity Scheduling and Path Planning to Populate Virtual Cities. Autonomous Agents and Multi-Agent Sytems (AAMAS) 2013.

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  • 2012 - Space-time planning in changing environments : using dynamic objects for accessibility.

    T. Lopez, F. Lamarche, T.Y. Li (2012). Space-time planning in changing environments: using dynamic objects for accessibility. Computer animation and virtual worlds, 23(2).

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  • 2012 - Enhancing the behavior of virtual characters with long term planning, failure anticipation and opportunism

    Philippe Rannou, Fabrice Lamarche, and Marie-Odile Cordier (2012). Enhancing the behavior of virtual characters with long term planning, failure anticipation and opportunism. Motion In Games 2012.

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  • 2011 - Space-time planning in dynamic environments with unknown evolution.

    T. Lopez, F. Lamarche, T.-Y. Li (2011). Space-time planning in dynamic environments with unknown evolution. MIG 2011, The Fourth International Conference on Motion in Games 2011.

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  • 2011 - From geometry to spatial reasoning: automatic structuring of 3D virtual environments

    C. J .Jorgensen and F. Lamarche (2011). From geometry to spatial reasoning: automatic structuring of 3D virtual environments. MIG 2011, The Fourth International Conference on Motion in Games 2011.

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  • 2010 - Exploring Large Virtual Environments by Thoughts using a Brain-Computer Interface based on Motor Imagery and High-Level Commands

    F. Lotte, A. Van Langhenhove, F. Lamarche, T. Ernest, Y. Renard, B. Arnaldi and A. Lécuyer (2010). Exploring Large Virtual Environments by Thoughts using a Brain-Computer Interface based on Motor Imagery and High-Level Commands.  Presence: teleoperators and virtual environments, 19(1), pp. 54-70.

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  • 2010 - A real-time Cinematography System for Interactive 3D Environments

    C. Lino, M. Christie, F. Lamarche, G. Schofield and P. Olivier (2010). A real-time cinematography system for interactive 3D environments. Proceedings of the 2010 ACM SIGGRAPH/Eurographics Symposium on Computer Animation (SCA 2010).

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  • 2009 - TopoPlan: a Topological Path Planner for Real Time Human Navigation under Floor and Ceiling Constraints

    F. Lamarche (2009). TopoPlan: a topological path planner for real time human navigation under floor and ceiling constraints . Computer Graphics Forum (Proc of Eurographics 2009) 2(28).

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  • 2009 - La sélection d'action

    F. Lamarche and S. Donikian (2009). La sélection d'action. In: Le traité de la réalité virtuelle, 3ème édition, Volume 5. Presses de l'Ecoles de Mines de Paris, chapter 12.

  • 2009 - A Spatio-temporal Reasonning System for Virtual Camera

    M Christie, F Lamarche and F. Benhamou (2009). A Spatio-temporal Reasonning System for Virtual Camera. Lecture Notes in Computer Science (Proc. of Smart Graphics 2009) 5531/2009.

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  • 2007 - Studying the Use of Fuzzy Inference Systems for Motor Imagery Classification

    F Lotte, F Lamarche, B Arnaldi, and A Lécuyer (2007). Studying the Use of Fuzzy Inference Systems for Motor Imagery Classification. IEEE Transactions on Neural System and Rehabilitation Engineering 15(2):322-324.

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  • 2007 - A Review of classification algorithms for EEG-based Brain-Computer Interfaces

    F Lotte, M Congedo, A Lécuyer, F Lamarche, and B Arnaldi (2007). A Review of classification algorithms for EEG-based Brain-Computer Interfaces. Journal of Neural Engineering 4:R1-R13.

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  • 2006 - Classification de Données Cérébrales pour l'Utilisation d'Interfaces Cerveau-Ordinateur en Réalité Virtuelle

    F Lotte, A Lécuyer, Y Renard, F Lamarche, and B Arnaldi (2006). Classification de Données Cérébrales pour l'Utilisation d'Interfaces Cerveau-Ordinateur en Réalité Virtuelle. In: Actes de la première journée de l'Association Française de Réalité Virtuelle.

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  • 2005 - Open-ViBE: a 3D Platform for Real-Time Neuroscience

    C Arrouet, M Congedo, J- Marvie, F Lamarche, A Lécuyer, and B Arnaldi (2005). Open-ViBE: a 3D Platform for Real-Time Neuroscience. Journal of Neurotherapy 9(1).

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  • 2004 - Crowds of Virtual Humans: a New Approach for Real Time Navigation in Complex and Structured Environments

    F Lamarche, and S Donikian (2004). Crowds of Virtual Humans : a New Approach for Real Time Navigation in Complex and Structured Environments . Computer Graphics Forum (Proc. of Eurographics 2004) 3(23).

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  • 2003 - Humanoïdes virtuels, réaction et cognition : une architecture pour leur autonomie

    F Lamarche (2003). Humanoïdes virtuels, réaction et cognition : une architecture pour leur autonomie. Phd thesis, Université de Rennes 1.

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  • 2003 - A Cinematography System for Virtual Storytelling

    N Courty, F Lamarche, S Donikian, and E Marchand (2003). A Cinematography System for Virtual Storytelling . In: Int. Conf. on Virtual Storytelling, ICVS'03,, edited by Balet, O. and Subsol, G. and Torguet, P., Toulouse, France.

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  • 2002 - Towards Believable Autonomous Actors in Real-Time Application

    N Courty, F Devillers, S Donikian, F Lamarche, D Margery, and S Menardais (2002). Towards Believable Autonomous Actors in Real-Time Applications . In: IMAGINA'02, Monaco.

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  • 2002 - Automatic Orchestration of Behaviours through the management of Resources and Priority Levels

    F Lamarche, and S Donikian (2002). Automatic Orchestration of Behaviours through the management of Resources and Priority Levels . In: Autonomous Agents and Multi Agent Systems. ACM, Bologna, Italy.

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  • 2002 - A Programming Environment for Behavioural Animation

    F Devillers, S Donikian, F Lamarche, and J- Taille (2002). A Programming Environment for Behavioural Animation . The Journal of Visualization and Computer Animation 13:263-274.

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  • 2001 - The Orchestration of Behaviours using Resources and Priority Levels

    F Lamarche, and S Donikian (2001) . The Orchestration of Behaviours using Resources and Priority Levels . In: Computer Animation and Simulation 2001, edited by Cani, M.P. and Magnenat-Thalmann, N. and Thalmann, D.. Springer-Verlag, Manchester, UK, pages 171-182.

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