F | |
---|---|
[FKM16] | Laurent Fribourg,
Ulrich Kühne et
Nicolas Markey.
Game-based Synthesis of Distributed Controllers for
Sampled Switched Systems.
In SynCoP'15,
OpenAccess Series in Informatics 44, pages 47-61. Leibniz-Zentrum für Informatik, avril 2016.
@inproceedings{syncop2015-FKM, author = {Fribourg, Laurent and K{\"u}hne, Ulrich and Markey, Nicolas}, title = {Game-based Synthesis of Distributed Controllers for Sampled Switched Systems}, editor = {Andr{\'e}, {\'E}tienne and Frehse, Goran}, booktitle = {{P}roceedings of the 2nd {I}nternational {W}orkshop on {S}ynthesis of {C}omplex {P}arameters ({S}yn{C}o{P}'15)}, acronym = {{S}yn{C}o{P}'15}, publisher = {Leibniz-Zentrum f{\"u}r Informatik}, series = {OpenAccess Series in Informatics}, volume = {44}, pages = {47-61}, year = {2016}, month = apr, doi = {10.4230/OASIcs.SynCoP.2015.48}, abstract = {Switched systems are a convenient formalism for modeling physical processes interacting with a digital controller. Unfortunately, the formalism does not capture the distributed nature encountered e.g. in cyber-physical systems, which are organized as networks of elements interacting with each other and with local controllers. Most current methods for control synthesis can only produce a centralized controller, which is assumed to have complete knowledge of all the component states and can interact with all of them. In~this paper, we~consider a controller synthesis method based on state space decomposition, and propose a game-based approach in order to extend it within a distributed framework.}, } |
- 1
- 1
- 1