H
[HJM18] Léo Henry, Thierry Jéron, and Nicolas Markey. Control strategies for off-line testing of timed systems. In SPIN'18, Lecture Notes in Computer Science 10869, pages 171-189. Springer-Verlag, June 2018.
Abstract

Partial observability and controllability are two well-known issues in test-case synthesis for interactive systems. We address the problem of partial control in the synthesis of test cases from timed-automata specifications. Building on the tioco timed testing framework, we extend a previous game interpretation of the test-synthesis problem from the untimed to the timed setting. This extension requires a deep reworking of the models, game interpretation and test-synthesis algorithms. We exhibit strategies of a game that tries to minimize both control losses and distance to the satisfaction of a test purpose, and prove they are winning under some fairness assumptions. This entails that when turning those strategies into test cases, we get properties such as soundness and exhaustiveness of the test synthesis method.

@inproceedings{spin2018-HJM,
  author =              {Henry, L{\'e}o and J{\'e}ron, Thierry and Markey,
                         Nicolas},
  title =               {Control strategies for off-line testing of timed
                         systems},
  editor =              {Gallardo, Mar{\'\i}a-del-Mar and Merino, Pedro},
  booktitle =           {{P}roceedings of the 25th {I}nternational
                         {S}ymposium on {M}odel-{C}herking {S}oftware
                         ({SPIN}'18)},
  acronym =             {{SPIN}'18},
  publisher =           {Springer-Verlag},
  series =              {Lecture Notes in Computer Science},
  volume =              {10869},
  pages =               {171-189},
  year =                {2018},
  month =               jun,
  doi =                 {10.1007/978-3-319-94111-0_10},
  abstract =            {Partial observability and controllability are two
                         well-known issues in test-case synthesis for
                         interactive systems. We~address the problem of
                         partial control in the synthesis of test cases from
                         timed-automata specifications. Building on the tioco
                         timed testing framework, we~extend a previous game
                         interpretation of the test-synthesis problem from
                         the untimed to the timed setting. This extension
                         requires a deep reworking of the models, game
                         interpretation and test-synthesis algorithms.
                         We~exhibit strategies of a game that tries to
                         minimize both control losses and distance to the
                         satisfaction of a test purpose, and prove they are
                         winning under some fairness assumptions. This
                         entails that when turning those strategies into test
                         cases, we get properties such as soundness and
                         exhaustiveness of the test synthesis method.},
}
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