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[BBM+15] | Patricia Bouyer,
Romain Brenguier,
Nicolas Markey et
Michael Ummels.
Pure Nash Equilibria in Concurrent Games.
Logical Methods in Computer Science 11(2:9).
Juin 2015.
@article{lmcs11(2)-BBMU, author = {Bouyer, Patricia and Brenguier, Romain and Markey, Nicolas and Ummels, Michael}, title = {Pure {N}ash Equilibria in Concurrent Games}, journal = {Logical Methods in Computer Science}, volume = {11}, number = {2:9}, year = {2015}, month = jun, doi = {10.2168/LMCS-11(2:9)2015}, abstract = {We study pure-strategy Nash equilibria in multiplayer concurrent games, for a variety of omega-regular objectives. For simple objectives (e.g. reachability, B{\"u}chi objectives), we transform the problem of deciding the existence of a Nash equilibrium in a given concurrent game into that of deciding the existence of a winning strategy in a turn-based two-player game (with a refined objective). We use that transformation to design algorithms for computing Nash equilibria, which in most cases have optimal worst-case complexity. For automata-defined objectives, we extend the above algorithms using a simulation relation which allows us to consider the product of the game with the automata defining the objectives. Building on previous algorithms for simple qualitative objectives, we define and study a semi-quantitative framework, where all players have several boolean objectives equipped with a preorder; a player may for instance want to satisfy all her objectives, or to maximise the number of objectives that she achieves. In most cases, we prove that the algorithms we obtain match the complexity of the problem they address.}, } |
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