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[BGM15] | Patricia Bouyer,
Patrick Gardy, and
Nicolas Markey.
Weighted strategy logic with boolean goals over
one-counter games.
In FSTTCS'15,
Leibniz International Proceedings in Informatics 45, pages 69-83. Leibniz-Zentrum für Informatik, December 2015.
@inproceedings{fsttcs2015-BGM, author = {Bouyer, Patricia and Gardy, Patrick and Markey, Nicolas}, title = {Weighted strategy logic with boolean goals over one-counter games}, editor = {Harsha, Prahladh and Ramalingam, G.}, booktitle = {{P}roceedings of the 35th {C}onference on {F}oundations of {S}oftware {T}echnology and {T}heoretical {C}omputer {S}cience ({FSTTCS}'15)}, acronym = {{FSTTCS}'15}, publisher = {Leibniz-Zentrum f{\"u}r Informatik}, series = {Leibniz International Proceedings in Informatics}, volume = {45}, pages = {69-83}, year = {2015}, month = dec, doi = {10.4230/LIPIcs.FSTTCS.2015.69}, abstract = {Strategy Logic is a powerful specification language for expressing non-zero-sum properties of multi-player games. SL conveniently extends the logic ATL with explicit quantification and assignment of strategies. In this paper, we consider games over one-counter automata, and a quantitative extension 1cSL of SL with assertions over the value of the counter. We prove two results: we first show that, if decidable, model checking the so-called Boolean-goal fragment of 1cSL has non-elementary complexity; we actually prove the result for the Boolean-goal fragment of SL over finite-state games, which was an open question in (Mogavero \emph{et~al.} Reasoning about strategies: On the model-checking problem. 2014). As a first step towards proving decidability, we then show that the Boolean-goal fragment of 1cSL over one-counter games enjoys a nice periodicity property.}, } |
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