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2014 - Space and Time Constrained Task Scheduling for Crowd Simulation
Carl-Johan Jorgensen, Fabrice Lamarche (2013). Space And Time Constrained Task Scheduling for Crowd Simulation..Research Report.
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2014 - Semantically Consistent Hierarchical Decomposition of Virtual Urban Environments
Carl-Johan Jorgensen, Fabrice Lamarche (2014). Semantically consistent hierarchical decomposition of virtual urban environments. Smart Graphics 2014.
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2013 - Combining Activity Scheduling and Path Planning to Populate Virtual Cities
Carl-Johan Jorgensen, Fabrice Lamarche (2013). Combining Activity Scheduling and Path Planning to Populate Virtual Cities. Autonomous Agents and Multi-Agent Sytems (AAMAS) 2013.
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2012 - Space-time planning in changing environments : using dynamic objects for accessibility.
T. Lopez, F. Lamarche, T.Y. Li (2012). Space-time planning in changing environments: using dynamic objects for accessibility. Computer animation and virtual worlds, 23(2).
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2011 - Space-time planning in dynamic environments with unknown evolution.
T. Lopez, F. Lamarche, T.-Y. Li (2011). Space-time planning in dynamic environments with unknown evolution. MIG 2011, The Fourth International Conference on Motion in Games 2011.
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2011 - From geometry to spatial reasoning: automatic structuring of 3D virtual environments
C. J .Jorgensen and F. Lamarche (2011). From geometry to spatial reasoning: automatic structuring of 3D virtual environments. MIG 2011, The Fourth International Conference on Motion in Games 2011.
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2009 - TopoPlan: a Topological Path Planner for Real Time Human Navigation under Floor and Ceiling Constraints
F. Lamarche (2009). TopoPlan: a topological path planner for real time human navigation under floor and ceiling constraints . Computer Graphics Forum (Proc of Eurographics 2009) 2(28).
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2004 - Crowds of Virtual Humans: a New Approach for Real Time Navigation in Complex and Structured Environments
F Lamarche, and S Donikian (2004). Crowds of Virtual Humans : a New Approach for Real Time Navigation in Complex and Structured Environments . Computer Graphics Forum (Proc. of Eurographics 2004) 3(23).
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2003 - Humanoïdes virtuels, réaction et cognition : une architecture pour leur autonomie
F Lamarche (2003). Humanoïdes virtuels, réaction et cognition : une architecture pour leur autonomie. Phd thesis, Université de Rennes 1.
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