VR and Archaeology

The aim of my research activity in this domain is to propose innovative methods, tools and usages based on VR, and more generally, interactions with 3D environments, for archaeologists.

For that, I work or worked closely with archaeologist from Inrap, CReAAH, DRASSM, ArteHis, Trajectoires,…

An important collaboration related to this activity is the West Digital Conservatory for Archaeological Heritage (CNPAO) :

[J.-B.Barreau, R. Gaugne, Y. Bernard, G. Le Cloirec, V. Gouranton, The West Digital Conservatory of Archaelogical Heritage Project, DH, France. Digital Heritage International Congress, pp. 1-8, Nov. 2013]

[J.-B.Barreau, R. Gaugne, G. Le Cloirec, Y. Bernard, V. Gouranton, B. Arnaldi, Study of a structure dedicated to 3D data production and exploration applied to research in archeology, actes des Journées Informatique et Archéologie de Paris, to appear]

Some works on this topic :

  • Archaeological reconstitutions in Immersia
    • Villa Gallo-Romaine du Bourg Saint Père
    • The “Temple du Haut-Bécherel”
    • The Mordelaise Gates
    • The Real Tennis room “Le Pelican”

 

 

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