Benoît Le Gouis

Contact

Image

Email

benoit.legouis@irisa.fr

Téléphone

+33(0)2.99.84.74.70

Adresse

Campus de Beaulieu
35042 Rennes Cedex
France

About Me

    My research interests include Virtual Reality, Physically-based Simulation, Interaction, Perception and Haptics.

CV

  • 2017-2018 : Teaching Fellow, Université Rennes 1
  • 2014-2017 : PhD student in the INRIA project-team Hybrid, in Rennes : Contribution to the study of haptic perception and rendering of deformable virtual objects (PDF), supervised by Maud Marchal, Bruno Arnaldi and Anatole Lécuyer
  • 2013-2014 : Internship in the University of North Carolina : Inverse dynamics for tearing phenomena, supervised by Maud Marchal and Ming C. Lin
  • 2013 : Masters Degree for Research in Computer Science from ENS Cachan - Antenne de Bretagne
  • 2011 : Licence Degree in Computer Science and Licence Degree in Mathematics from Université Rennes 1
  • 2010-2014 : Magister of Computer Science and Telecommunication in ENS Cachan - Antenne de Bretagne

Publications

  • Y. Gaffary*, B. Le Gouis*, M. Marchal, F. Argelaguet, B. Arnaldi, A. Lécuyer. AR Feels "Softer" than VR: Haptic Perception of Stiffness in Augmented versus Virtual Reality. IEEE Transactions on Visualization & Computer Graphics Issue of the 16th IEEE International Symposium on Mixed and Augmented Reality (ISMAR). 2017. (* both authors contributed equally to this work.) (PDF)
  • B. Le Gouis, F. Lehericey, M. Marchal, B. Arnaldi, V. Gouranton, A. Lécuyer. Haptic Rendering of FEM-based Tearing Simulation using Clusterized Collision Detection. Proceedings of IEEE World Haptics Conference. pp 406--411. 2017. (PDF)
  • B. Le Gouis, M. Marchal, A. Lécuyer, B. Arnaldi. Elasticity-Based Clustering for Haptic Interaction with Heterogeneous Deformable Objects. Proceedings of 13th Eurographics Workshop on Virtual Reality Interaction and Physical Simulation. pp 75--83. 2017. (PDF)
  • M. Achibet, B. Le Gouis, M. Marchal, P-A. Léziart, F. Argelaguet, A. Girard, A. Lécuyer, H. Kajimoto. FlexiFingers: Multi-Finger Interaction in VR Combining Passive Haptics and Pseudo-Haptics. Proceedings of IEEE Symposium on 3D User Interfaces. pp 103--106. 2017.
  • L. Glondu, B. Le Gouis, M. Marchal, G. Dumont. Precomputed Shape Database for Real-Time Physically-Based Simulation. Proceedings of Eight Eurographics Workshop in Virtual Reality, Interactions and Physical Simulations (VriPhys'11, 5-6 November 2011, Lyon, France). pp 47--54. (PDF)

Teaching

Teaching Fellow 2017 - 2018

  • Computer Science, Licence 1 students, Université Rennes 1
  • Object-Oriented Programming, Licence 2 students, Université Rennes 1
  • System, Licence 3 MIAGE students, Université Rennes 1
  • Computer Science Speciality 2, Licence 1 students, Université Rennes 1

Teaching Assistant 2014 - 2016

  • Programming Lesson, first year students, ENS Rennes
  • Algorithmics Lesson, first year students, ENS Rennes
  • Initiation to Algorithmics and Programming, first year students, INSA Rennes
  • Research Project Supervision, second year students, ENS Rennes